How to make stackable items in unreal tutorial inventory?

Hi, i followed the unreal engine tutorial of making a inventory. Everthing works after some time, but in this video you can’t see how to make the items stackable, so the same items can use one slot with a number saying how much items the character has collected.

Does somebody know how to implement that in blueprints?

Hello,

I’ve done some research and come across a forum post that details how to set up a simple inventory, including a stacking system. This would be a fantastic starting point for you to begin creating your inventory system.

Performing a search on our documentation page for “Inventory System” produced a multitude of results that will be helpful in creating your inventory, so be sure to do that in the future to ensure that you are finding as much information as possible to help you set up the systems that you would like.

Here is the link: Basic Item System with stacking functionality - Please Critique! - Blueprint - Unreal Engine Forums!

Have a great day

Thank you that you thought about my problem, but I solved it by reprogramming my inventory system with a way I understand and then implemented a stackable inventory by an integer that is saved in the item’s structure array. :slight_smile:

Thank you that you thought about my problem, but I solved it by reprogramming my inventory system with a way I understand and then implemented a stackable inventory by an integer that is saved in the item’s structure array. :slight_smile: