Request: Save Light Position in Static Mesh Editor

Unreal Tournament Editor.

It would be nice if when you go to save your static mesh in the viewer, to also save the light position for future viewing. It always resets back to its original position when opening the viewer again, which can be annoying.

https://dl.dropboxusercontent.com/u/1997866/PublicForForumsWebsitesDONOTDELETE/misc_pics/2015-10-11%2017_27_54-Lea_WindowC_045deg_0800uu.jpg

Thanks! :slight_smile:

Yes, this would be great.