Shader Compiler has completely stopped working
Completely fresh install of the 4.9.2 engine Completely new project New material Vector3 into base colour 4 minute+ shader compile times - the shadercompiler.exe processes don't even register as 0.1% on my 4 month old i7 cpu....
was working perfectly last week - any help/advice?! this is driving me nuts!
oh also, if you save while the shader isn't compiled then the engine freezes at 50% and refuses to close, even with End Process from the Task Manager - just sits there using memory...
asked Oct 14 '15 at 12:34 AM in Bug Reports
Thanks for the help - i've no idea what changed but it seems to all be working again now... i've not made any changes to the hardware or software, it's just started working again!
thanks for taking the time to look into this - fingers crosses it wont happen again!
answered Oct 19 '15 at 09:26 PM
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