*.umap file bloat
What is the most common cause of huge file bloat in an exterior map? I'm trying to track down what caused our map to bloat to out-of-control sizes. I thought it was going to be the landscape, but even after deleting and saving a branched copy, the file is the same size. Any thoughts out there?
asked Apr 18 '14 at 07:07 PM in Using UE4
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