Create a one-sided material that can't be seen though it's own back-faces
I wasnt't 100% sure how to word the question above.
I need to make mesh that is only visible from the inside, essentially a one-sided material that can't be seen though it's own geometry (back-faces), some screenshots below
The mesh has inward facing normals so the outside of the mesh is invisible but the interior faces need to not be visible through itself.
asked Oct 14 '15 at 02:19 AM in Rendering
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