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Create a one-sided material that can't be seen though it's own back-faces

I wasnt't 100% sure how to word the question above.

I need to make mesh that is only visible from the inside, essentially a one-sided material that can't be seen though it's own geometry (back-faces), some screenshots below

Original mesh alt text

In-engine alt text

The mesh has inward facing normals so the outside of the mesh is invisible but the interior faces need to not be visible through itself.

Product Version: UE 4.9
inside.png (86.4 kB)
tohide.png (751.4 kB)
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asked Oct 14 '15 at 02:19 AM in Rendering

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