Variable categories made in C++ can not be used in Blueprint?
I'm have added some properties (variables) to my C++ class under the category name 'Bolt'. I derived a BP class from that C++ class. Then I added some other variables to the BP class. I would like to place those under the Bolt category as well, but it won't let me. If I set the category to 'Bolt' for a variable in BP, it just resets to 'default'. If I choose any other name, it works fine.
So apparently there is some conflict between categories in C++ and in BP... does anyone know how to deal with this?
Or should this be a bug report?
It sounds as though a restart of the editor may have fixed the problem for you? If that is the case I will mark this post as resolved for tracking purposes. If you are still having issues with your variable categories feel free to comment back here to reopen the post for further investigation.
answered Oct 16 '15 at 01:15 PM
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