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Sound break during level streaming

Hi all,

So im trying to stream between levels while background music is playing. The issue im having is that when I un-load the level im getting a half second break in the music. The music is playing within a separate level dedicated to sound tracks.

Product Version: UE 4.9
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asked Oct 15 '15 at 08:14 AM in Blueprint Scripting

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juoolz
96 7 9 13

avatar image alperenakyuz Oct 16 '15 at 09:01 AM

My guess would be that it might happen if your blueprints have a lot going on in their construction scripts.

avatar image juoolz Oct 20 '15 at 06:19 PM

Hey. No its all really basic. Im essentially playing with creating a VR experience/Video. Im using level loads as a type of scene switch. As it happens is only happens when loading one specific level. That level hapens to be massive and I believe that is causing the problem...going to have to play around with it some more and see if I can trick something.

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Hi there have you tried to make the music play in the persistent level because everything in that level is always turned on so the music should carry on playing too. I haven't tried it, I'm at work at the moment so I haven't tried it but that should work.

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answered Nov 11 '16 at 11:41 AM

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hazhunt
91 7 8 12

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