Sound break during level streaming

Hi all,

So im trying to stream between levels while background music is playing. The issue im having is that when I un-load the level im getting a half second break in the music.
The music is playing within a separate level dedicated to sound tracks.

My guess would be that it might happen if your blueprints have a lot going on in their construction scripts.

Hey. No its all really basic. Im essentially playing with creating a VR experience/Video. Im using level loads as a type of scene switch. As it happens is only happens when loading one specific level. That level hapens to be massive and I believe that is causing the problem…going to have to play around with it some more and see if I can trick something.

Hi there have you tried to make the music play in the persistent level because everything in that level is always turned on so the music should carry on playing too. I haven’t tried it, I’m at work at the moment so I haven’t tried it but that should work.