how to enable specific input for specific trigger.
im working on level blueprint. i made 2 matinees : 1- for a door . 2- for a elevator. they both works fine if i assigned tow different input keys ( x - e ) , but if i assigned the same key ( x ), whenever the input is enabled the tow matinee start playing at the same time. i want to separate the (enable/disable input) method to work for specific trigger box. i think i have to connect the enable input method somehow.
thiss my level blueprint :
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