I’ve been following A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums documentation of how to export from world machine to unreal but I have a problem when it comes to applying materials to my landscape. This is how my material looks like and I’ve tried to follow every step, It appears black
Let me try again
I’ve tried and still have the same problem, when I connect a constant3vector to the base colour without using landscape layer blend it works just fine, but when I place the layer blend the overall material turns to black… I don’t know what to do.
I’m using version 4.9.2