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Why is my actor missing when using ingame camera?

Fairly new to UE4, but been using UDK for a while, Following some tutorials for changing camera on button press, i've added a camera (it shows in the outliner) But when I go to select the camera in myGame, level, or my character blueprints, it cant find anything!?

Any ideas? alt text

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asked Apr 18 '14 at 09:24 PM in Blueprint Scripting

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Dodge
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Hey Dodge,

When trying to reference the placed camera with your Level blueprint, if you select the camera in the Scene Outliner and then right-click in the Level blueprint to bring up the context menu, you should have the option to make a Reference to the camera actor which you can plug into the Set View Target with Blend node.

-Steve

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answered Apr 18 '14 at 09:31 PM

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Steve Allison STAFF
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avatar image Dodge Apr 19 '14 at 11:32 AM

Cheers Steve, just found this as reading your answer, Didn't use the level blueprint, getting used to this now, cheers for quick response!

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