Why is my actor missing when using ingame camera?

Fairly new to UE4, but been using UDK for a while,
Following some tutorials for changing camera on button press, i’ve added a camera (it shows in the outliner)
But when I go to select the camera in myGame, level, or my character blueprints, it cant find anything!?

Any ideas?

Hey Dodge,

When trying to reference the placed camera with your Level blueprint, if you select the camera in the Scene Outliner and then right-click in the Level blueprint to bring up the context menu, you should have the option to make a Reference to the camera actor which you can plug into the Set View Target with Blend node.

-Steve

Cheers Steve, just found this as reading your answer,
Didn’t use the level blueprint, getting used to this now, cheers for quick response!