Animation Blueprint - Jump States

I am following an Unreal Engine Tutorial.
Gameplay Guide > Gameplay How Tos > Setting up Character Movement > Setting up Character Movement in Blueprints > 8. Animation Blueprint - Jump States
(https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/AnimBlueprint_Jump/index.html)
Specifically I am stuck on Step 5 “Inside the Transition Rule graph, Right-click and add TimeRemaining for 'JumpFrom_Jog” node.
That asset, and quiet frankly, any assets are not present when I search.
Googled the hell out of it to find the problem, no dice.
Any help will be greatly appreciated.

After some digging, I found it.