Scalablity Menu at Start of Game

Hi All, i want to have that handy little scalability menu at the start of game before it properly runs. I’ve seen it done on other demos, i just cant find a resource for it. Would really appreciate the help.

Thanks

You need to know-how to make scalability graphics menu or simply how to let it start before the game ?

Ideally the actual scalability graphic menu start with the game, so you can choose your settings. This thing:

62912-scalability_settings.jpg

Just want that to pop up when i start the game, if thats possible.

Ok, i understand give me a.Sec i reply from PC

what you see relates to the quality in the editor! not of the game !
to change the quality of the game is another thing
but nothing difficult!

in blueprint you have to open a function that is called ‘’ execute consol command ‘’
as a string, you must give one of these: Scalability Reference | Unreal Engine Documentation (example: sg.PostProcessQuality 0 or sg.PostProcessQuality 1 ecc)
so, if you make a widget you can use on button press event to fire your function

if you want the widget start before the game : make an empty level for the widget that start on begin play
and make a button that open the first level of your game

Andrea

Thanks for your help 8shadow8, i’ll give that a try!

it`s a pleasure ! please mark my answer as correct :slight_smile: