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I want to reduce the size of the Level.

I am Japanese.

The English it has translated by machine translation.

I'm in trouble because the size of the level is big.

There are level data of 100MB now.

It became 136MB when I did the Android_ATC output.

I put DirectionalLight(Mobility:Stationary) within a level.

The details I know are so.

Level ... 100MB

  • Lightmap ... 35.3MB

  • Shadowmap ... 24.0MB

  • SkyOcclusion ... 17.0MB

Stationary -> Static test change.

Level is 93.28MB

Android_ATC By output Leve 40.15MB

Level ... 93.28MB

  • Lightmap ... 35.3MB

  • Shadowmap ... 0.0MB

  • SkyOcclusion ... 17.0MB

Test level preparation.

I put simple Static mesh.

I put DirectionalLight(Mobility:Stationary).

Level is 7.16MB

Android_ATC By output Leve 7.01MB

Level ... 7.16MB

  • Lightmap ... 2.0MB

  • Shadowmap ... 1.0MB

  • SkyOcclusion ... 0.98MB

A level includes Lightmap, Shadowmap, SkyOcclusion.

What kind of data are included other than it?

What should the optimization do?

Product Version: UE 4.9
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asked Oct 16 '15 at 09:38 AM in Packaging & Deployment

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Hi you_inoue,

Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it. However, if you are still interested, the following documentation describes how to reduce APK package size:

Reducing APK Package Size

-Steve H

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answered Jul 13 '16 at 07:09 PM

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