Unknown exception - code 00000001 (first/second chance not available)
"Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.9\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 235]
Tried to get module interface for unloaded module: 'Automa
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Hi Sorry for the late reply but I was on holiday. Here is the dxdiag for my computer: Processor: Intek core i3 - 2120 CPU " 3.30GHz, Memory 4096 RAM, DirectX 11. My graphics card is Nvidia GeForce 210.
That is well below our recommended system specs. The Geforce 210 only supports DirectX10 or OpenGL version 3.1. You’re welcome to try running UE4Editor.exe with the -d3d12 or -opengl arguments. There is still no guarantee that it will run very well, if at all.
The page linked above may be a little misleading when it says all you need is a DX11 compatible GPU. We generally recommend the equivalent of a GTX 470 or higher for the best performance and experience.
In the GT 600 generation, the card closet to the performance of the 470 would be the 660 or maybe the 650, however, this series of cards are meant more for media than it is for rendering games or things in real-time.
You can try using 's suggestions to use the command line arguments for -opengl to see if that helps, but it’s using SM4 rather than SM5 for it’s shader model.
I have just downloaded the new version of unreal (4.10) and that works on my pc as well as an earlier version (4.8) so I dont understand why I can use bothj of these versions but not 4.9.
Honestly, not sure why that would be the case. If you’ve got 4.10 working with no problem I would suggest using that version since it would have the latest updates and fixes for the engine. The 4.10 build focused on Bug fixes and stability more than new features as well.