Using the BP Node “Draw Text”, what is the best way to draw the text with an effect? For example, how would you draw a solid black outline around white text drawn using the draw text node?
Would this be done using the font editor in UE4, and if so, how?
If you look in the other question, I was actually the one who answered this question. My question is not how to simply draw text to the HUD, my question is regarding text effects like a drop shadow or an outline around text, etc.
Thanks Wes, I appreciate the answer. If you’ve got the time, I’m having a peculiar issue that I address in my other question, I would appreciate if you could take a look, but if you’re busy, that’s understandable. Have a good day!
My apologies, I misread the question and my edit didn’t go through. For what you are after, the best way would be to generate your Font outside the editor and import it in, you’ll have more control over the effect you are looking for externally.