Emissives not working in split screen

I’m trying to create a split screen test environment however I noticed emissives don’t work.

In the single player, emissives work

In the split screen, emissives don’t work.

Engine version: 4.9.2

All I’ve done is make an emissive material, created a blueprint (to create the split screen)

Is there anything which resolves this? - to make emissives work in split screen.

Hi!

In current time UE4 not support PostProcess in split screen mode.