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Play Standalone Game Crashes

When I try to start a Standalone Game from the editor it crashes.

The is the crash log:

MachineId:199089214CB866DA21AD3F87E48FB8FB EpicAccountId:03a8a9eefccd4a57a3e63e3943e1c79f

Access violation - code c0000005 (first/second chance not available)

UE4Editor_UnrealEd + 3154877 bytes UE4Editor_UnrealEd + 3206223 bytes UE4Editor_UnrealEd + 9882650 bytes UE4Editor_UnrealEd + 9621628 bytes UE4Editor_CoreUObject + 626800 bytes UE4Editor_CoreUObject + 946322 bytes UE4Editor_CoreUObject + 1054484 bytes UE4Editor_CoreUObject + 878004 bytes UE4Editor_CoreUObject + 686086 bytes UE4Editor_CoreUObject + 1094210 bytes UE4Editor_CoreUObject + 946764 bytes UE4Editor_CoreUObject + 1054484 bytes UE4Editor_CoreUObject + 944791 bytes UE4Editor_CoreUObject + 947419 bytes UE4Editor_CoreUObject + 1062891 bytes UE4Editor_CoreUObject + 1460613 bytes UE4Editor_CoreUObject + 1193007 bytes UE4Editor_CoreUObject + 1189666 bytes UE4Editor_CoreUObject + 1193874 bytes UE4Editor_CoreUObject + 1189666 bytes UE4Editor_CoreUObject + 949444 bytes UE4Editor_CoreUObject + 1054601 bytes UE4Editor_CoreUObject + 878004 bytes UE4Editor_CoreUObject + 1094210 bytes UE4Editor_CoreUObject + 576253 bytes UE4Editor_CoreUObject + 574021 bytes UE4Editor_Engine + 2127251 bytes UE4Editor_CoreUObject + 685193 bytes UE4Editor_CoreUObject + 1094210 bytes UE4Editor_CoreUObject + 946764 bytes UE4Editor_CoreUObject + 1054484 bytes UE4Editor_CoreUObject + 944791 bytes UE4Editor_CoreUObject + 1054484 bytes UE4Editor_CoreUObject + 944791 bytes UE4Editor_CoreUObject + 947419 bytes UE4Editor_CoreUObject + 1062891 bytes UE4Editor_CoreUObject + 1460613 bytes UE4Editor_Engine + 9512854 bytes UE4Editor_Engine + 9261061 bytes UE4Editor_Engine + 3802230 bytes UE4Editor_Engine + 3703790 bytes UE4Editor!FEngineLoop::Init() + 1147 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:1919] UE4Editor!GuardedMain() + 292 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:126] UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

Any suggestions?

Product Version: UE 4.6
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asked Oct 17 '15 at 04:31 PM in Blueprint Scripting

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Viewtron
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I deleted everything in the "Saved" folder now it works again ....

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answered Oct 17 '15 at 04:48 PM

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Viewtron
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