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Using splines and applying several materials to instances

I created a spline actor and I have my basic road mesh applied to it with a material. I was wanting to know if there is a way to apply different materials/textures to the instances on that spline? For example this road I am creating, it used a basic plane,. I have created several textures to form a 2 lane road from intersection to intersection. It would be nice to just apply a different material to whatever instance thats on that spline.....i do realize a instance is a copy of the original and what you change on one instance changes all of them..but im sure theres a way.

Product Version: UE 4.9
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asked Oct 18 '15 at 12:15 AM in Using UE4

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avatar image YourOwnSkills Oct 18 '15 at 12:19 AM

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