Parallel Splines
I want to create a set of proceduraly made spline meshes that follow along a path made by another spline. I essentially want to build a set of parallel curves to a single central spline offset at a distance. But I'm not sure how I would go about doing the vector math to set each spline point location, rotation, and tangents. I already know how to find each original spline point and create a new second spline and create the same number of points.
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