Player Camera resets
For some reason my camera always resets to the head of my character, even though that area is never specified as a camera.
Here is my camera/ player in the viewport:
Then, once the characters is procedurally spawned, at the start of the game and is possessed by the player controller the camera resets to this:
This is right in the head of my character, it's not as if the camera is moving or anything. This happens when I use an external camera too.
*This happened after I had removed the default camera from the character, set it to an external camera with code, saw that the same thing was happening and then re-added the camera, but still results in this issue......
This was happening because of the possession.
You cannot possess and set view target together.
answered Oct 25 '15 at 02:20 AM
There may be some problems 1st check auto activate check box on this camera. then if you are using custom script on this camera check if there is not mistakes and after this set this camera as default camera after posses.
answered Oct 24 '15 at 07:03 PM
any fix for this?
answered Sep 28 '18 at 04:14 AM
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