Get value from Animation Curve at a specified time
Is there a way to get the value of an animation curve at a particular time in blueprints?
I can get the value of the curve at the current animation time via "Get Curve Value". Maybe it is possible to use "Get Float Value", but I can't see a way to get a curve float reference for a named curve in the animation asset.
Has anyone done this before?
asked Oct 19 '15 at 03:24 AM in Blueprint Scripting
Giant Leap Games
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