EQS Crash Assertion failed: !HasAnyFlags(RF_Unreachable)
Hi there. I got this error from crashing during standalone game. But it happens really randomly. It would really be great if someone can highlight where I can start looking to see what is causing the crash.
asked Oct 19 '15 at 04:38 PM in Using UE4
I have similar problem. Probably this is a garbage collector defect. I just used this method above in assertion ( HasAnyFlags(RF_Unreachable) ) on my object. Like a IsValidLowLevel().
answered Jan 20 '16 at 10:38 AM
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