Sharp turns and 180 character rotation
Does anyone know how I can do sharp or 180 turns like in Super Mario 64? In that game, when you tap the opposite direction of the movement he slides slightly as he adjusts to the new direction. Is this possible?
Also, is it possible to have the character turn to the direction tapped on the gamepad in respect to the camera? Like, if I tap "up" then he rotates towards camera's "front".
Thank you for your help!
asked Oct 20 '15 at 08:58 AM in Blueprint Scripting
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