4.9 custom Java class gets deleted by AutomationTool
I want to migrate a Project from Unreal Engine 4.7.6 to Version 4.9.
The project uses a modified GameActivity.java and an attached JNIContainer.java which handles Sensordata from Android API and pushes it via JNI to C++.
I put the modified GameActivity.java and my JINContainer.java in /Build/Android/src/com/epicgames/ue4/ but this does not work in Unreal Engine 4.9 anymore. The files get deleted and the log says
is there any other way to put modified and own Java files in my project?
I now used the APL introduced in Unreal Engine 4.10 to put my own Java files in my project. Therefore i created a project plugin and declared an XML file.
answered Dec 06 '15 at 11:22 AM
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