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[Closed] Game will Cook, not Package.

We've upgraded a project from 4.8 to 4.9. Project was originally started in 4.6. Until now we could package fine, but after recent upgrade certain maps are causing this same error when we try to package with them.

I can see in the UAT log that our Box_PlayerPawn is throwing an error but it compiles fine.

"Detaching from existing linker for ../../../../../../Perforce/Unbox 4.9.2/Content/Blueprints/Player/Box_PlayerPawn.uasset while object Box_PlayerPawn_C /Game/Blueprints/Player/Box_PlayerPawn.None needs loaded." - This is posted for google search results.

Attached is the OutputLog and the CookLog.


Cook Txt

Product Version: UE 4.9
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asked Oct 20 '15 at 03:17 PM in Packaging & Deployment

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The question has been closed Jul 01 '16 at 03:22 PM by Samantha Sutton for the following reason:

Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!

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