Game will Cook, not Package

We’ve upgraded a project from 4.8 to 4.9. Project was originally started in 4.6. Until now we could package fine, but after recent upgrade certain maps are causing this same error when we try to package with them.

I can see in the UAT log that our Box_PlayerPawn is throwing an error but it compiles fine.

“Detaching from existing linker for …/…/…/…/…/…/Perforce/Unbox 4.9.2/Content/Blueprints/Player/Box_PlayerPawn.uasset while object Box_PlayerPawn_C /Game/Blueprints/Player/Box_PlayerPawn.None needs loaded.” - This is posted for google search results.

Attached is the OutputLog and the CookLog.

UAT Log

Cook Txt