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Where do I find the option to convert BSP to Static Mesh?

I was just wondering how to go about converting a bsp to static mesh, I saw one question where someone was saying it was a feature that just wasn't in the engine yet, but then I saw some other questions with people discussing it as if they were using it already. So I'm just wondering if there is a way to do it?

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asked Apr 19 '14 at 01:55 PM in Using UE4

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You can find the "Create Static Mesh" button in the Details window of your BSP. It is under the Advanced options of Brush Settings, so you will need to press the small white down arrow to expose the option.

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answered Apr 19 '14 at 03:07 PM

avatar image DatMiyamoto Apr 19 '14 at 07:46 PM

Thanks so much!

Have a great day

avatar image PompeyPaul Sep 19 '14 at 11:07 AM

This seems broken for small objects. I created a ball with radius 0.025 and it fails to create the static mesh?

avatar image Alexander Paschall ♦♦ EPIC Sep 20 '14 at 03:14 PM

Could you do me a favor and make a new question in the Bug Reports section? If you link it to me I will get that looked into right away.

Thank you.

avatar image ThatDude7Piglets Mar 11 '19 at 04:02 PM

You could always make a large ball, and scale it down brother.

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