Screen redraw in editor doesn't work after adding jump pad
Found another bug on mac osx 10.10.5.
After adding a jump pad in the editor into a custom map, the 3d viewport turns black and just shows black. The other viewports are unaffected. Have to remove jump pad, save map, open a different map and then reopen the map I was working on to see 3d perspective view objects again.!
Removing the jump pad and rebuilding returns the 3d viewport to working properly.
asked Oct 20 '15 at 10:46 PM in Bug Reports
I was not able to reproduce this on our Macbook pro running OS 10.10.5. in UE4.8.3 binary so this may have already been fixed. Please try from a later Change list (2634408 or beyond) and let me know if this is still occurring.
answered Oct 21 '15 at 05:39 PM
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