Is there any way to receive input from two controller without having more than 1 player in the game?

Is there any way to receive input from two controllers without having more than 1 player in the game? my game requires interaction between two controllers and a single player. I am all up for hacky solutions if they are the only solution.

Search for disabling split screen. You would need to copy&paste the code and compile it once (not actually coding). What you need to do is to create a custom controller blueprint based on the controller class, then create a new player in game (this would normally split the screen) then disable the split screen and destroy the player 2 character. If carried out in the same tick, the screen wouldn’t even seem to split. After this, you can simply carry out the rest of the operations within the custom controller blueprints.

you could send a picture please alperenakyuz, that would be nice!