Best solution to change collision when actor sitting?

Hi All,

What do people think is the best way to change the collision of an actor when he sits. Because the character’s collision capsule is usually extends to the bottom of his feet, when he sits, his butt is in the middle of the capsule, so the collision makes him float above the object he is sitting on.

The only thing I can think of is to put a Anim Notify that would move the capsule, but I was wondering if the is a better solution?

-Sterling

You can use a “set collision enabled” or “set collision profile name” to change the collision settings. Alternatively you can change the capsule height to align wth your character’s bottom.

Thanks for responding. Manipulating the capsule was the only way I can see doing it. Turning off it’s collision results in the actor falling through the ground.