Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Can you change emissive brightness depending on the world lighting conditions?

Hey guys, I'm just making a generic, tileable window material and I want the 'lights inside' to turn on when it's dark so I'm wondering if you can change the emissive brightness inside the material depending on world lighting conditions?

So if it's day / light the emissive node would be at 0 however if it's night / dark the value would be 1+.

Thanks in advance for any help!

Product Version: Not Selected
more ▼

asked Oct 23 '15 at 11:04 PM in Rendering

avatar image

81 3 6 56

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question