Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Event ActorBeginOverlap not triggering when "Other Actor" == True

Hello, I am very new to using UE4 and I have tried searching everywhere for a solution to this, and I'm guessing it is something very simple.

I am creating a game similar to Agario where the Player Pawn (a ball) rolls around the screen and collects Actors (smaller 'food' balls) that are raining from the sky and grows as it eats them. I have successfully triggered the Event ActorBeginOverlap when it executes directly to my growth function. However, I need to specify the specific object that it overlaps because later I will build other actors that will overlap and not cause the growth function to execute. I have built a branch and == actor exactly as in the UE4 online documentation. What am I missing?

To summarize, the attached blueprint is not working. When I take out the reference to the other actor and the branch, and execute directly to the "Set Actor Scale 3D" it works as intended, but this will not work later down the road as I need to distinguish overlaps with different types of actors. Thanks for any help you can provide!

Product Version: UE 4.9
blueprint.jpg (102.3 kB)
more ▼

asked Oct 24 '15 at 02:07 AM in Blueprint Scripting

avatar image


(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question