Merge Sprites Bug. Paper2d
I would like to report the broken status of sprite merging. Every time i try to merge some sprites together in order to improve performance by reducing drawing calls, i get a different result. Most of the times it simply refuses to work and either adds artifacts of disappears sprites. Sometimes both!
And if someone ever decides to fix this i would like to suggest a few improvements that are super irritating. Right now if you have all the sprites that you want to merge inside a layer, the merged sprite magically losses the layers reference and you have to put it back in manually. Also if all sprites have the same sort order then the new merged sprite should retain the sort order and not reset it back to zero.
I see what he is saying now and do understand the situation better. Thanks for the clarification. I am still learning Paper2D on top of many other things at the moment :)
I am assuming I can place various sprites along different Z-axis and attempt to merge them in order to reproduce the issues you are reporting? If there are more steps I need to take just let me know. I will do what I can to help improve this feature.
answered Oct 29 '15 at 05:28 PM
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