[Bug] Layer display check in tilemaps not working properly
I'm making a paper 2d game using tilemaps. The tickbox to hide layer during gameplay sometimes fails in a launch of the game.
asked Oct 25 '15 at 03:37 AM in Bug Reports
I was able to test and confirm this issue you are reporting on my end. I have gone ahead and entered a bug report for this issue (UE-22623). When a fix is implemented, we will add it to the release notes of an upcoming hotfix or full engine release. I cannot provide a time frame when the fix will occur as it has not be addressed by the developers, yet. Use the bug number I have provided if you would like to search our Documentation or Forums to see if the fix made it into the next hotfix or release.
If you have further questions, please let me know.
answered Oct 26 '15 at 06:20 PM
Should be fixed by this PR: https://github.com/EpicGames/UnrealEngine/pull/5354
answered Dec 28 '18 at 07:08 PM
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