x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Is it possible to have a blueprint with a mesh that has physics and collisionbox that don't?

As my question maybe states, i would like to have a blueprint, that has a Static Mesh as root, as a child i want to have a CollisionBox that determines when im within reach of that object (the Static Mesh). The Static Mesh should have Simulate Physics = True, so it can be dropped in a realistic manner.

On a sidenote, when i pickup the item (the instance of the blueprint), i set Simulate Physics = false and AttachToComponent for my character + assign a socket on his hand so it looks like he's carrying it.

The problem is that everytime i set simulate physics on the Static Mesh, it seem to make the CollisionBox also have the same collision settings as the Static Mesh (the parent), even if i set Collision=Overlap only dynamic content on the CollisionBox. That in turn, means that everytime i approach the object and overlap the CollisionBox, it gets pushed away.

Product Version: UE 4.9
Tags:
more ▼

asked Oct 26 '15 at 10:46 AM in Blueprint Scripting

avatar image

Jonas_Molgaard
491 29 25 47

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Auto Weld = off is your friend i figured out...

more ▼

answered Oct 26 '15 at 07:54 PM

avatar image

Jonas_Molgaard
491 29 25 47

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question