Repeating Textures

Currently, this is how part of my project looks like:

http://i.imgur.com/o4pRi2U.png

As you see, the grass/rock and the water texture seems to repeat themselves (same waves, no variation, “tiled” look), making the whole thing look really unreaslistic.

I’m sure it must be fixable with a simple node, but I have no clue what I must do at the moment.

For landscapes I typically use a Landscape Coordinate node and adjust it’s settings accordingly. Alternatively for things like static mesh’s you can use a Texture Coordinate node.

This is an example of how I have my landscape set up.

64197-coords_details.jpg

Thanks a lot for the detailed reply! I’ll go and try to change those settings, will post an update later.