Moving numbers in scene
I would do something like a damage taken number that pop up over enemies and move up like you know it from RPGs. It should be rendered in screen so it has no 3d rotation but positioned in scene over the enemy. What would be the best way to do it, 3d widget or normal hud widget? How then positioned in scene and how animated?
asked Oct 26 '15 at 05:55 PM in Using UE4
If you value your time more than your money, the marketplace has a something for less than 5 dollars you can easily add to your game. https://www.youtube.com/watch?v=aMUjqPU3YZA&feature=youtu.be
answered Oct 26 '15 at 06:01 PM
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