Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How can I get my vehicle to move on my terrain correctly?

hi. I have some trouble to move vehicle on the terrain. alt text

as though,vehicle do not follow the terrain.

Product Version: Not Selected
terrain.jpg (46.5 kB)
more ▼

asked Apr 20 '14 at 03:43 PM in Using UE4

avatar image

1 4 6 6

avatar image Shadowriver Apr 20 '14 at 03:54 PM

You use vehicle movement component right?

avatar image sepinood Apr 21 '14 at 06:13 AM

Yes, I've used it.I also create my own physics Asset. I don't know why, the vehicle move on the terrain like that.

avatar image Geodav Apr 21 '14 at 10:48 AM

strange as mine moves fine over the landscape, you might want to scale the physics asset down just to check


ps nice car ;)

avatar image gary_AtTheVRC May 02 '17 at 09:57 PM

i am having the same issue... bump

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

what you could do is use collision and get the rotation of the hit to rotate the truck. as long as you set it to only be effected by ground you should be fine. i wouldn't imagine it looking all that great though. it would be best to try this with each tire and have the car be the average location of the 4 tires then add on whatever you need to the location vector to make it look reasonable(when adding the vectors use rotatevector node first). it may look fine if you do this.

more ▼

answered May 03 '17 at 03:04 AM

avatar image

23 1 7

avatar image gary_AtTheVRC May 03 '17 at 07:39 PM

Does the stock vehicle system has some flag or setting so it the body and tires conform to the terrain?
cheers, g

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question