Projectile collision

Heya! Sorry for my english.

I make an actor which spawn projectiles in any ways. The problem is that projectiles don’t collide with anything and I cannot to use Hit function. Which is right way to make projectiles?

Also question about collision and cast: if I have a projectile and many actors with which that projectile can collide. How to make cast from projectile actor if I don’t know which actor will be hitted? Just cast reques specific actor to cast to call event.

Thanks in advance.

To collide with something you need to modify colliding options. Set block that would be not collided, like wall , enemy, barrel and set ignore actors like teammate and e.t.c. also you don’t need overlap.

and contact with something generates hit event.

64595-event+hit.png