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Can't create new projects using existing templates.

When I create a new project (using the template ThirdPerson Code) I get this error: Project 'TestProject3' was created successfully, but there was a problem compiling it. Would you like to open the project in your code editing IDE to attempt to debug it? And then when I try to manually compile it on VS2012 it gives me errors and never get's compiled. Any suggestion?

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asked Mar 11 '14 at 01:45 AM in Installation & Setup

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ue4-archive ♦♦ STAFF
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Hey Georges,

Thanks for your report! Could you provide us with the following information so we can further assist?

  • What operating system are you using?

  • What location are you installing Rocket to?

  • What location are you pointing to when creating your new project?

  • Do you have the editor closed when you're trying to compile in VS2012?

  • Could you provide us with the list of errors you are getting when you try to compile in VS2012?

Thanks!

-Steve

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answered Mar 11 '14 at 01:46 AM

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ue4-archive ♦♦ STAFF
50k 3669 1999 9123

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Sorry for the late reply, we were kinda busy! :) I'm trying the new Rocket build and the compile errors are still there. Here are the answers to your questions:

  • Windows 7.

  • Default location: "C:\Program Files\Rocket\"

  • Default location: "C:\Users\MyWindowsUser\Documents\Rocket Projects"

  • I've tried both, open and closed, Unreal Engine can't compile and VS can't compile either.

  • Errors in VS2012 link text attached.

PS: I'm using the ThirdPersonController C++ template btw.

vs2012 output.txt (15.0 kB)
avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Hey Georges,

We've attempted to reproduce this issue, but have not been successful thus far. We'd recommend trying a fresh install of Rocket, if you're able to try that (backing up your project files, of course) and also checking on your Windows 8 SDK (indicated from your included output log) along with any other development SDKs you may have installed to see if there's any updates that need to be done.

Let us know if you're still experiencing this issue.

Thanks!

-Steve

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Hello Steve, I'm not using windows 8, I'm on windows 7. My Visual Studio version is 2012 Professional with all updates and hotfixes installed. I've tried the last two versions Rocket (including the last one that came out few days ago) and nothing changed, same compilation error. I've attached the project in case you want to give it a go. Here link text

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Hey Georges,

We were able to compile your provided project locally with no errors. At this point, we believe the underlying issue is with your VS2012 install based on the output log you provided along with our attempts to compile succeeding. The best course at this point would probably be to do a re-install of VS2012, but we wanted to ask a couple more questions before resorting to that, just to try to narrow down what else may have been causing this error.

  • Have you been using the same version of Visual Studio the whole time you've been using Rocket?

  • If not, what version(s) did you use prior to upgrading to VS2012 Pro?

  • Have you installed any other Windows SDKs since installing VS2012 or Rocket?

Thanks!

-Steve

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

I actually was quite happy with VS2010 but saw that I had to install VS2012 in order to use it with Rocket. I then got few warnings in the VS2012 install process (that I don't remember exactly but where related to some web framework). Finally I installed all required frameworks (listed on the Rocket starter guide). Installed and re-installer VS a couple of times. I've also re-installed all required frameworks and updates, it didn't help either. Question: Do Rocket works with VS2010 or 2013? What does Rocket uses to compile code, some sort of internal compiler or it really depends on VS?

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Hey Georges,

Rocket now requires VS 2012 Express or the full version of VS 2012. VS 2013 should work, but we are not providing support for it yet. Rocket uses a combination of our UnrealBuildTool and VS in order to compile projects.

We have been unable to reproduce this issue internally and are unsure at this point what may have been the cause of this error. Do you have a 2nd PC you would be able to try a fresh install of all programs on to see if you are able to reproduce the issue? It is possible that some environmental variables/paths that work with Visual Studio were set or changed in Windows that are causing this issue, which is difficult for us to troubleshoot remotely.

Cheers,

-Steve

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

I've installed VS in an old computer with the latest Rocket version and it seems to work pretty nice. It's either my antivirus which blocks something during my installation of VS or the version I've initially installed was corrupted (I remember having warnings during the installation). Now I can't get a proper deletion of VS, every time i delete it and re-install it I get the same warnings. If you know a way to do a full VS clean install I would like to know cause I'm really stuck right now. :D

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

Unfortunately, specific issues arising from installing or uninstalling Visual Studio are beyond our scope for support. We advise checking into Microsoft's support site as well as checking with your antivirus' site to see if there are any known issues using VS with their product. Good luck resolving your issue, hopefully you can find a solution!

Cheers,

-Steve

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:46 AM

I understand Steve, no problem. Thanks for the input.

avatar image oOo.DanBO.oOo May 04 '14 at 09:11 AM

I got a same issue on my pc. win7 64 bit VS2013 Professional.

i posted a question here... https://answers.unrealengine.com/questions/38396/build-errors-empty-project.html

i uninstalled/installed the engine several times this seems to help but the error is coming back... i there is a solution please post.

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