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Plugin in Unreal Engine

Plugin in Unreal Engine

Product Version: UE 4.8
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asked Oct 27 '15 at 02:36 PM in Bug Reports

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manuaganu
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2 answers: sort voted first

I have been researching this issue and have come across a known issue that prevents packaging and launching when the Web Browser Widget plugin is enabled.

I have added this thread to the list of comments. Currently this issue is labeled as backlogged and I do not have a time table for when this issue will be resolved.

The ticket number is UE-19350.

Thank you very much for reporting this issue to us.

Logan

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answered Oct 29 '15 at 05:57 PM

avatar image L34D3R Dec 31 '15 at 11:12 AM

I tried to package my project in MAC OS X EI Capitan.

In Project, I had only enable WebBrowser Widget from Plugin and set build configuration to 'Shipping'. But failed to package.

I also tried 'Development', But got same errors.

It shows below logs.

link text

log file.txt (345.8 kB)
avatar image Logan Bailey ♦♦ STAFF Jan 02 '16 at 07:06 PM

Hey, I looked up the Status of the ticket I entered and this issue is still unresolved. Could you try this in the latest version of the engine and verify that you are still receiving errors.

avatar image L34D3R Jan 03 '16 at 05:12 AM

Hi Logan,

I tried in 4.11 Version. But the issue is still persist.

avatar image Logan Bailey ♦♦ STAFF Jan 04 '16 at 02:56 PM

It appears that Rudy Triplett has already answered this issue here.

https://answers.unrealengine.com/questions/265500/web-browser-ui-widget-doesnt-run.html

However, I just ran this test as well and this issue does still occur in 4.11. In my case I get an unknown error and failed to package. I will be adding this thread to the list of users experiencing this problem.

At the moment this issue is marked as Backlogged and I do not have a time frame for when it will be handled.

-Logan

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Hello manuaganu,

There is a Web Browser Plugin. If you go to Windows > Plugins > Widgets. There is a Web Browser Plugin in this section.

alt text

However, you could include code that is then linked to a button press that could bring up a browser. This is documentation on how to launch a web browser.

https://wiki.unrealengine.com/How_to_Launch_Web_Browser_with_URL_From_In-Game

Logan

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answered Oct 28 '15 at 03:41 PM

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