Offsetting a Spawned Actor?
im new to Blueprinting and all the logic behind it,
i have manged to make Character to Spawn an explosion on his location but i'd like to offset this explosion in the Y Direction but im not quit sure
i tried vector addition but its not working ..
Best Regards, Ajeeb
So 25 is too small; p
As for rotation, you can rotate a offset vector based on rotator which you can get using "get actor rotation", not sure how it is called in blueprint just search rotate
answered Apr 20 '14 at 05:31 PM
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