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[Closed] Need help getting my project to communicate with Google Play.

I have a developer account with Google but I cannot get my project to communicate with Play Services.

What's the bare minimum I would need to do to get my project working with leaderboard and achievements?

Product Version: UE 4.10 Preview
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asked Oct 27 '15 at 09:02 PM in Packaging & Deployment

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Distul
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avatar image Shadowriver Oct 27 '15 at 11:29 PM

You know about OnlineSubsystems?

avatar image Distul Oct 27 '15 at 11:46 PM

I do, but I'm not sure if it's working properly.

I've added the following to my Project\Config\DefaultEngine.ini file.

[OnlineSubsystem]

DefaultPlatformService=GooglePlay

Is there more you're supposed to do or is that all?

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The question has been closed Jul 01 '16 at 08:21 PM by Samantha Sutton for the following reason:

The question is answered, right answer was accepted


2 answers: sort voted first

Resolved. Game had to be packaged as shipping.

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answered Nov 04 '15 at 07:58 PM

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Distul
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Yes

https://forums.unrealengine.com/showthread.php?21803-Google-Play-Setup

Also you need to set app id in Project Settings in Android section if i'm not mistaken

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answered Oct 28 '15 at 12:17 AM

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Shadowriver
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avatar image Distul Oct 28 '15 at 12:24 AM

Yes, I've done both of those.

I have the following APPID in my project settings.

I've followed that guide a good five times now. Something is either broken or dated with it.

alt text

appid.png (35.0 kB)
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