Big decal causes dark spot on the opposite side of a sphere mesh

I spawn a decal component on a sphere mesh. When I make the scale of the decal larger, it causes a dark spot on the opposite side of the sphere mesh.

front

64469-decal_front.png

back

64470-dark_decal_back.png

I set the radius of Sphere Mask in the material too small. Therefore the scale of the decal is a lot larger than I hoped.

After I adjust the radius of Sphere Mask, It is fine now.