How can i get and use Contexts in custom EQS Generator in C++?
Hi i have created a custom eqs generator based on my needs and now i want to generate some points based on a custom context created in BP.
here is my .h file:
i've done this so far for "Center" context that is querier:
and how can i get details of this context("MyContext") in code? e.g its location and rotation? what should i do?
ok, i found the answer:
just get the first number of the array in case of using one actor
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