Translucent material bug - 2D layer order
as i don't want to describe it, i made a video for you here. Hopefuly you'll understand. A little addition...the second bug is solved by moving my box brush background away.
There is so many other bugs in 2D (Orthographic view), some improvement would be nice.
Try setting the translucent sorting priority so it renders behind the character. Use the image below as a reference.
Translucent Sort Priority
Notice how the sort priority is 0 for this sprite. This is the same for the blue sprite as well. They both are using a translucent material.
Now notice I have set the priority of the green sprite character to -1 and it renders behind the blue sprite character.
Let me know if this works or if you have questions.
answered Oct 28 '15 at 04:39 PM
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