How to make text face the player controller when visible?
So Here is my current blue print. I want the text to become visible when the player hits a trigger box, but from that point on I want it to face the player. I originally tried it with an "Event tick" node but that was causing all kinds of problems. Please help.
asked Oct 28 '15 at 05:11 PM in Blueprint Scripting
Use Event Tick for set rotation, and overlap event for visibility. Also you dont need to get the camera manager. Just Get Player Pawn and use it's location.
answered Oct 28 '15 at 05:14 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here