Make array from the break hit location of a 4x sphere trace

I have a sphere trace setup with four traces(working), how can i store the location from the break hit result to use the four different locations, to get the location/impact point and emitt something at the four locations(sphere traces impact points?
When i try “make array” it stores only one position in the loop.
I am using one loop to calculate traces and then one, after completed to emitt at impact point / location.
I understand not, why it is giving me only one result, but the four locations of the sphere trace are correct working.
Thank you.

Sorry i just found the answer, i had searched before, but…